Obambo
Obambo alternates between Calm and Enraged status every 2 minutes, whether hunting or not, which changes its speed and aggressiveness.
Use in assistant10% if calm (above 10% sanity, cannot hunt), 65% if enraged.
1.45 m/s if calm (-20%, max accel 2.5 m/s). 1.96 m/s if enraged (+20%, max accel 3.1 m/s).
Evidence
How to identify
Obambo always starts in Calm state, switches to Enraged 1 minute after the first entrance door is opened, then alternates status every 2 minutes (whether hunting or not). It is not very active while Calm and very active while Enraged. Hunt duration is reduced by 20% if it starts while the entity is Enraged, even if its status changes during the hunt. Triggering a cursed hunt during a hunt won't extend it but will be applied to the following hunts. Obambo cannot hunt while Calm if average sanity is above 10%. Hunt starts at 65% (enraged) or 10% (calm).