Aswang

The Aswang has a very high speed (1.53 to 2.53 m/s) with extremely fast line-of-sight acceleration. It cannot kill a pla…

1.5m/s
Banshee

A predator that always targets the same player.

50% 1.7m/s
Demon

The most aggressive ghost, capable of hunting at any sanity level.

70% 1.7m/s
Deogen

An omniscient ghost that always sees players but slows near its target.

40% 0.4m/s
Gallu

The Gallu changes status (Normal, Enraged, Calm) based on the use of salt, crucifix or incense against it.

40%–60% 1.4m/s
Goryo

A discreet ghost that only appears on D.O.T.S. through a camera.

50% 1.7m/s
Hantu

A cold ghost that speeds up in freezing areas.

50% 1.4m/s
Jinn

A territorial ghost that speeds up when it sees its target from afar.

50% 1.7m/s
Kormos

Kormos detects players by sound (sprint, walking, equipment) and can only have line of sight if a player is moving withi…

50%–70% 1.7m/s
Mare

A ghost of darkness that hunts earlier in the dark.

40%–60% 1.7m/s
Moroi

A vampire that feeds on sanity and speeds up as it drops.

50% 1.5m/s
Myling

A quiet ghost during hunts whose noises are hard to hear.

50% 1.7m/s
Obake

A shapeshifting ghost that can erase its UV fingerprints.

50% 1.7m/s
Obambo

Obambo alternates between Calm and Enraged status every 2 minutes, whether hunting or not, which changes its speed and a…

10%–65% 1.4m/s
Oni

A very active ghost that is more visible during hunts.

50% 1.7m/s
Onryo

A flame-fearing ghost that initiates hunts when candles are extinguished.

60% 1.7m/s
Phantom

A ghost that moves slowly during hunts and can possess players.

50% 1.7m/s
Poltergeist

A noisy ghost that throws multiple objects at once.

50% 1.7m/s
Raiju

A ghost that speeds up near active electronic equipment.

50% 1.7m/s
Revenant

A slow ghost when roaming but terrifyingly fast during hunts.

50% 1m/s
Shade

A shy ghost that rarely hunts but becomes unpredictable when players are alone.

35% 1.7m/s
Spirit

The most common ghost. It can be temporarily slowed down with incense.

50% 1.7m/s
Thaye

An aging ghost that becomes slower and less aggressive over time.

15%–75% 1m/s
The Mimic

A mimic that copies other ghosts. Ghost orbs are always present as a tell.

50% 1.7m/s
The Twins

Two ghosts that can interact simultaneously in different locations.

50% 1.5m/s
Wraith

An airborne ghost that dislikes salt and can teleport.

50% 1.7m/s
Yokai

A ghost provoked by voices that can hunt earlier when players talk.

50%–80% 1.7m/s
Yurei

A ghost that quickly drains sanity and can close doors.

50% 1.7m/s